Guard is the second function that each character can use during battle. It heals the user's HP by 10%, halves all damage dealt to them that turn, and prevents any abnormal statuses. It can be helpful during tough boss fights to heal when without Healing Items or guard against ailments.

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Guarding - last post by @ Jan 12, 2010
Last edited by abbisonny on 22 June 2012 at 17:18
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